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Lobby network start

Pritchett, Michael (S&T-Student) requested to merge LobbyNetworkStart into main

Adds basic lobby network:

Scene Flow: init -> menu -> connection menu -> lobby list -> player list

  • init scene checks if you are a server or client
  • menu is our main menu that only clients will be sent to (servers will stay on the init scene)
  • connection menu is where clients can put in the ip and port of the server they want to connect to
  • lobby list displays all game lobbies on that server
  • player list displays all players in the lobby the client has just joined or created
Edited by Pritchett, Michael (S&T-Student)

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